We played a really great round of Space Base Tuesday night. My partner was pursuing a cheap ships strategy, paired with opportunities for multiple purchases per round. This also meant she got some points-bearing ships early on and so the clock was ticking.
I had been building an income engine and was up to 5 gold per turn with a nice, small-but-consistent spread for off-turn earning. The point spread was getting dire, however, and I kept falling short of being able to afford the ship (the only one in the whole game) that would have allowed me to claw back a few points from her and buy time. In a desperate attempt to stay within reach, I bought a fat 7-pointer for slot 10, which was already built up with a few shuffle options around it and slot 9.
I roll a 10 on my first turn with the new ship, and 5 rolls later (3 turns) and I’m at 35 points with enough gold reserve to buy victory from the shipyard and steal the whole game on my next turn. Talk about a jackpot.
This sort of encapsulates precisely why Space Base simply won’t ever sit right with some gamers. With a big gamble I was able to “steal” victory from someone with a healthy (though not insurmountable) lead and a focused strategy that was working. But it’s important to remember that she gambled as well. We had both cast a wide net over a high probability spread initially, but when hers started to run away, I had to switch gears.
And what can I say? I built a nice little combo setup around a bit fat payday and the dice gods shined their light upon me and it was good. We both laughed about it, I kind of just sat there and “wowwed” for a couple of minutes. She didn’t feel cheated, I didn’t feel like I had just won an unearned victory… it was awesome.
It’s been about a year, it’s time to call it. Space Base is an evergreen for me.