Played a two-lunch game of Tyrants of the Underdark at work. Adding a board to a deckbuilder is marvelous, and it has a really neat promotion system, where you can score extra victory points per card (especially the powerful ones) if you remove them from your deck.
Unfortunately, I suck at the game. I built a “Jabba the Hutt” deck that was bloated and unwieldy as all get out, and had to score points by forcing others out of different regions because all I could really do was hit people, and this is a game where it’s really hard to force someone out of an area if they’re dug in. It was the Dominion equivalent of drawing 3+ estates / coppers every turn. I had very little control over what I was doing, but I managed to brute force my way to 3rd place out of 4 players, thoughit was a real struggle.
I always describe deckbuilders as trying to build a bike as you ride it. The top 2 players made sleek motorcycles, and I was forced to bludgeon the other guy into submission with my square-wheeled tricycle. It was fun, but I wish I could make something nice once in a while.