No worries - Onwards then for the others, we’re through the pain of winter now, onto the good stuff:
Cynian, one of the unmarried, non-knightly men in your family gets married, tell us who and to whom!
Winter 491 Knights Training
You knights and your squire* may choose any one of the three options:
1: Gain 1d6+1 points in knightly skills (Capped at 15)
2: Gain 1 point in any skill (Capped at 20)
3: Improve an attribute, trait or passion, either raise it or lower it by 1 point. Traits are capped at 19 and passions at 20. Attributes are capped according to culture. SIZ may be increased if you are over 21 only by decreasing APP. This is accompanied by a refitting charge of your armour and the deletion of your fine clothes from your character sheets. No knight over 35 may increase STR, DEX, CON or APP.
*(If recruited by 5.2 Vanilla rules - Easy way to tell is if they have a spear expertise and a sword skill, if no, they are vanilla!)