Started a Dunwich campaign of Jim & Zoe.
The casino had Jim doing ALL the investigating, while Zoe came along with her machete and gun, slaughtering rats (the gun was never used). When the mob got onto us, poor Jim had to deal with the boss while Zoe madly slashed at a thug (missing most of the time). Once we found Dr Morgan, Jim sorted him out while Zoe left out the back alley. I had Elusive for Jim, so it was handy to get Morgan, get all the enemies on me, use Elusive and then run for a clear exit. If Zoe had stuck around there would have been a trail of enemies that would have murdered Jim.
University wasn’t so great. Zoe got out her gun, then pulled her basic weakness that forced her to discard all her resources, and then pulled an encounter card that forced her to discard her gun. After that most her encounter cards were enemies with retaliate and she never quite managed to get her weapons back out. Brutal! If she had a weapon or gun the enemies would have been a cakewalk for her.
First time playing as Jim, but really loving his token manipulation! The trumpet, Song of the Dead, and ritual candles combo is so strong! I thought his abilities would feel like a cheap cheat (like Jenny’s ability to pay out of everything), but it felt a lot more dynamic and difficult to balance.