Oh Oh! I want a drone named after me!
I recently wrote an article about Sunless Sea and the neuroscience of suspense, and I'm looking forward to how Duskers will compare. (If you are interested, the article is here: http://trickdempsey.com/index.php/2016/05/21/among-rogues-suspense-boredom-and-neuroscience/) I played the early access of Duskers, and found it to be unbelievably evocative.
I got in something of a design discussion with my buddies about it. I'm a champion of the drones being drones, but some folks think they'd be better as people.
My Thinking: As drones with human names, the drones come across as pets. They are pretty mindless, but they do just enough unexpected stuff that they develop sort-of personality quirks. This makes them relatable without it being annoying when they don't react like people would. They're just drones, after all.
Their Thinking: People with faces are always easier to empathize with. They could speak to you - even just as response barks to commands - and they could easily become as beloved as XCOM soldiers.
So, my fellow Duskersians, would the drones be more interesting as people?