Not really a game, but I bought Journal 29 this week. I’d describe it as an escape room sample book. Every page is a completely different form of escape room style puzzle - I could definitely see someone who designs escape rooms using it for inspiration. Most are pretty simple but I’d say about 1 in 4 stopped me in my tracks for a bit. Took me ~5-6 hours to complete all 63 puzzles, so that’s a decent time out of £12 (though some of that was in DIYing parts so I didn’t have to write in the book). I found it a lot more inventive and satisfying than the Unlock or Exit series.
And by the end I think I’ve had my fill of this kind of game. They’re fun, but once you’ve understood the systems behind them they become a bit too rote and procedural for me.
Having fun lending it for friends at work now!
(Oh and there are definitely some puzzles in the book that are broken. One puzzle has a straight up error, while two puzzles suffer from low resolution copy. A massive shame considering how important presentation is to this sort of game. Also the book encourages using online resources throughout, but once or twice I managed to Google an answer when there was actually a system to working it out as a puzzle that I only realised later.)